Basically when looking at doors i found myself attracted to art deco. its simple but the lines are elegant and the design is generally very nice.
Also on the technical side, its quite angular which i see would be easier to model in maya.
Art deco also would allow me to use some more colour, perhaps warm woodish tones, warm colours at any rate. It could feed into a bioshock style game.
I'll start my model by creating a cube in 3D and subdividing it so i can have 4 panels in the front along with a section kept flat for the door knob.
I'll extrude the front of the door to create the panels.
I'm planning on the basic design of the door to be quite simple, keeping the lines straight and angular.
I want the main deco feel to come from the texture map. Using colours and textures to give the door some character.
Basically I want to do a simple panelled wood door, which art deco styling provided mostly from the texturing.
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