Sunday, 28 November 2010

board game development: Cards



When it came to the equipment cards we wanted an art style that fitted in with the board and tiles. We made the cards two sided, one that showed the equipment and the other than showed it broken. This was a gameplay element, the equipment cards also acted as "life points" for the player. If all of their equipment "broke" they would lose

2 comments:

  1. Your post about baord game cards is really good. Thanks to sharing this post about board game development with us.

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  2. Awesome Piece of Contant. Do Visit the Carrom Board Development Company Page to check more.

    ReplyDelete